My Projects

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Norway

Finished

Engineering Thesis

Unity desktop application for visualizing 3D radar data as a dynamically modified mesh. Allows for viewing raw data, object detections (plots) and tracks. Contains a predefined set of preprocessing tools to further modify data.

Technology: Unity, C#, HLSL, CG, C++

Norway

Finished

Masters Thesis

An efficient Unity app that allows to visualize dynamic point clouds from Velodyne LiDAR devices and similar sources. Contains options to modify the graph visuals as well as behaviour of the points (data processing tools).

Technology: Unity, C#, HLSL, VFX Graph

Norway

In progress

Roll The Bones

Current work-in-progress project. A 2D topdown, roguelite game with pixelart style that introduces innovative dice rolling mechanic.

Link

Technology: Unity, C#, VFX Graph, Tilemap Editor, Pixelart, Sheet Animations

Norway

On hold

Antropy

A 2.5D space shooter with infinite, procedurally generated galaxy, dynamic quests and enemies. Project currently on hold.

Technology: Unity, C#, Shader Graph, VFX Graph, Procedural Generators

Norway

No public release

TTABS

A dynamic header bar that can be set up with a few lines of code. Controlled completely from the code - no need for GUI based configuration.

Technology: Unity, C#, OOP

Norway

No public release

TTOOLS

A dynamic system for creating quick sets of configuration tools (input fields, checkboxes, dropdown lists) via code.

Technology: Unity, C#, OOP

Norway

No public release

TWINDOWS

A simple system for creating movable, scalable and minimizable windows inside of Unity desktop application.

Technology: Unity, C#, OOP

Norway

Released

Ulitmate Outline Shader

Outline shader that merges two ways of achieving outlines in Unity SRP pipeline, tries to elimminate negative effects of both methods.

Link

Technology: Unity, CG

Norway

Released

FiveM Enhanced Camera

A completely reworked camera system for GTA (FiveM) that allows users to tune each parameter via accessible menu and input fields.

Link

Technology: C#, C++, Game Modding, Reverse Engineering